Monday, January 13, 2014

Joshua Towns


Portfolio Requirements: Business Deliverables

We will be covering the following subjects throughout the class, and you will be expected to deliver assignments connected to these concepts throughout the quarter. The assignments will be designated at the discretion of the professor.

o   Logo




o   Business Card

o   Demo Reel Wraparound Cover and Disc Label
                           
 
o   Letterhead
o   Resume  


o   Invoice
o   Booth Design





o   Beginning Career Research

Method Studios

Press Contact
Melissa Knight
P: +1 310 434 6500
melissa.knight@methodstudios.com
 

Crytek

 Great Hills Corporate Center
9050 North Capital of Texas Hwy, Ste. III-260
Austin, TX 78759
United States
http://www.crytek.com/contact
jobs@crytek.com

PIXOMONDO | Los Angeles


903 Colorado Ave | Suite 100
Santa Monica,  CA 90401, USA
Fon +1 (310) 394 0555
 mail@pixomondo.com
 

Wolf&Crow

STUDIO
11725 Mississippi Ave.
Los Angeles, CA 90025
310.873.3733
info@wolfandcrow.com
 
EAST COAST
Tara Averill
tara@representationco.com

212-343-8085
John Robertson
john@representationco.com

212-343-8085
BETHESDA SOFTWORKS LLC
  
1370 Piccard Drive Suite 120
Rockville, MD 20850 
GENERAL INFO
(301) 926-8300
info@bethsoft.com 

Saber Interactive

US Office:

4 Winthrop Place
Maplewood, NJ 07040
Telephone: (877) 681-3973

GlassWorks

Internship (London)
33/34 Great Pulteney St
London W1F 9NP
Call: +44 (0)20 7434 1182
Email: production@glassworks.co.uk
 
mailto:intern.jobs@glassworks.co.uk
   
 


Please start to fill this out today in class in beginning your research for how you want to present yourself professionally. We can change some of this throughout the quarter but we need to start somewhere so here is a great place to start.


NAME: Joshua Towns 
 

VEHICLE: 3D Rigs, Models
 

COPY POINTS: Im a straight to the point kind of person, I work well in teams and STRIVE to SUCCEED on even the smallest of details. WILLING TO ACCEPT, AND DRIVE DIRECTION. CAN ANALYZE 3D FORM, ABLE TO TAKE RESPONSIBILITY OF PROJECT WORKFLOW, ANTICIPATE THE NEEDS OF THE ARTISTS TO STREAMLINE THEir PRODUCTIVITY

TARGET AUDIENCE: Studios, game companies, production companies.

ATTITUDES:  accurate to what is required, Adaptable to the situation at hand. Excellent People skills, Problem solving, TIMELY

SINGLE MESSAGE: CUSTOM Tailored COMPLETELY Adaptive. 
 

ADDITIONAL NOTES: color schemes: light blue (day blue) and steel      fonts: Segoe UI     symbols:

 

Studio Work 

 
This is the close up of 1 of the rigs in maya, this rig features blend shapes that allow the spheres to follow the mesh.

 This is a distance shot of the Rig, the model is skinned, and waiting for controls for the body
 This is a female biped distance shot, this model is almost complete, and has controls for most of the body.
 This is a close up of the female biped, she has multiple facial controls and multiple secondary features associated with the controls.
 This is a rig in 3ds max, the character is almost complete, and requires finger controls on his right hand. This is showing how the rig will look from an animators perspective.

 This is the inner working of the character in 3ds max. This is shoiwing the helpers, and bones of the Rig.


MidQuarter Grading Rubric. (Rubric was graded based on assumptions for midterm.)

Final Animations.


Final Machinist Animation

Final Female Animation

Final Abomination Animation
 
Final Machinist Limitation Render

Final Female Limitation Render
  
Final Abomination Limitation Render

Meeting Sheet



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